[settings]
my_peds4Count = 11
my_peds4[0]Model = s_m_y_clown_01
my_peds4[0]Model2 = 0x4498DDE
my_peds4[0]Positionx = 3432.889
my_peds4[0]Positiony = 3771.53
my_peds4[0]Positionz = 30.49931
my_peds4[0]Heading = 141.0003
my_peds4[0]Task = 20
my_peds4[0]Weapon = GrenadeLauncher
my_peds4[0]Group = 1
my_peds4[0]SeatPosition = -1
my_peds4[0]my_peds_variation = Default
my_peds4[0]my_peds_Accuracy = 60
my_peds4[0]my_peds_Health = 1000
my_peds4[0]my_peds_Armour = 200
my_peds4[0]my_peds_Invincible = False
my_peds4[0]my_peds_DrivingSpeed = 60
my_peds4[0]my_peds_DrivingStyle = Normal
my_peds4[0]my_peds_CombatEngaugeRange = 30
my_peds4[0]my_peds_CanLeaveGuardRange = True
my_peds4[0]my_peds_GuardRange = 30
my_peds4[0]my_peds_VecFallowDist = 5
my_peds4[0]my_peds_seeingRange = 40
my_peds4[0]my_peds_hearingRange = 30
my_peds4[0]my_peds_group_numb = 0
my_peds4[0]my_peds_Combat_Ability = 10
my_peds4[0]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[0]my_peds_can_exit_vehicle = True
my_peds4[0]my_peds_waypoint = 8
my_peds4[0]COMPONENT_FACE_DRAWABLE = 0
my_peds4[0]COMPONENT_FACE_TEXTURE = 0
my_peds4[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[0]COMPONENT_HEAD_TEXTURE = 0
my_peds4[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[0]COMPONENT_HAIR_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[0]COMPONENT_TORSO_TEXTURE = 0
my_peds4[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[0]COMPONENT_LEGS_TEXTURE = 0
my_peds4[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[0]COMPONENT_HANDS_TEXTURE = 0
my_peds4[0]COMPONENT_FEET_DRAWABLE = 0
my_peds4[0]COMPONENT_FEET_TEXTURE = 0
my_peds4[0]COMPONENT_EYES_DRAWABLE = 0
my_peds4[0]COMPONENT_EYES_TEXTURE = 0
my_peds4[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[0]COMPONENT_TASKS_TEXTURE = 0
my_peds4[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[0]PROP_HATS_INDEX = -1
my_peds4[0]PROP_HATS_TEXTURE = -1
my_peds4[0]PROP_GLASSES_INDEX = -1
my_peds4[0]PROP_GLASSES_TEXTURE = -1
my_peds4[0]PROP_EARS_INDEX = -1
my_peds4[0]PROP_EARS_TEXTURE = -1
my_peds4[1]Model = s_m_y_clown_01
my_peds4[1]Model2 = 0x4498DDE
my_peds4[1]Positionx = 3443.369
my_peds4[1]Positiony = 3778.285
my_peds4[1]Positionz = 30.51313
my_peds4[1]Heading = 218.9997
my_peds4[1]Task = 20
my_peds4[1]Weapon = GrenadeLauncher
my_peds4[1]Group = 1
my_peds4[1]SeatPosition = -1
my_peds4[1]my_peds_variation = Default
my_peds4[1]my_peds_Accuracy = 60
my_peds4[1]my_peds_Health = 1000
my_peds4[1]my_peds_Armour = 200
my_peds4[1]my_peds_Invincible = False
my_peds4[1]my_peds_DrivingSpeed = 60
my_peds4[1]my_peds_DrivingStyle = Normal
my_peds4[1]my_peds_CombatEngaugeRange = 30
my_peds4[1]my_peds_CanLeaveGuardRange = True
my_peds4[1]my_peds_GuardRange = 30
my_peds4[1]my_peds_VecFallowDist = 5
my_peds4[1]my_peds_seeingRange = 40
my_peds4[1]my_peds_hearingRange = 30
my_peds4[1]my_peds_group_numb = 0
my_peds4[1]my_peds_Combat_Ability = 10
my_peds4[1]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[1]my_peds_can_exit_vehicle = True
my_peds4[1]my_peds_waypoint = 9
my_peds4[1]COMPONENT_FACE_DRAWABLE = 0
my_peds4[1]COMPONENT_FACE_TEXTURE = 0
my_peds4[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[1]COMPONENT_HEAD_TEXTURE = 0
my_peds4[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[1]COMPONENT_HAIR_TEXTURE = 0
my_peds4[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[1]COMPONENT_TORSO_TEXTURE = 0
my_peds4[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[1]COMPONENT_LEGS_TEXTURE = 0
my_peds4[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[1]COMPONENT_HANDS_TEXTURE = 0
my_peds4[1]COMPONENT_FEET_DRAWABLE = 0
my_peds4[1]COMPONENT_FEET_TEXTURE = 0
my_peds4[1]COMPONENT_EYES_DRAWABLE = 0
my_peds4[1]COMPONENT_EYES_TEXTURE = 0
my_peds4[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[1]COMPONENT_TASKS_TEXTURE = 0
my_peds4[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[1]PROP_HATS_INDEX = -1
my_peds4[1]PROP_HATS_TEXTURE = -1
my_peds4[1]PROP_GLASSES_INDEX = -1
my_peds4[1]PROP_GLASSES_TEXTURE = -1
my_peds4[1]PROP_EARS_INDEX = -1
my_peds4[1]PROP_EARS_TEXTURE = -1
my_peds4[2]Model = s_m_m_strperf_01
my_peds4[2]Model2 = 0x795AC7A8
my_peds4[2]Positionx = 3438.273
my_peds4[2]Positiony = 3769.132
my_peds4[2]Positionz = 30.51321
my_peds4[2]Heading = 69.07027
my_peds4[2]Task = 20
my_peds4[2]Weapon = SmokeGrenade
my_peds4[2]Group = 1
my_peds4[2]SeatPosition = 0
my_peds4[2]my_peds_variation = Default
my_peds4[2]my_peds_Accuracy = 60
my_peds4[2]my_peds_Health = 1000
my_peds4[2]my_peds_Armour = 200
my_peds4[2]my_peds_Invincible = False
my_peds4[2]my_peds_DrivingSpeed = 60
my_peds4[2]my_peds_DrivingStyle = Normal
my_peds4[2]my_peds_CombatEngaugeRange = 30
my_peds4[2]my_peds_CanLeaveGuardRange = True
my_peds4[2]my_peds_GuardRange = 30
my_peds4[2]my_peds_VecFallowDist = 5
my_peds4[2]my_peds_seeingRange = 40
my_peds4[2]my_peds_hearingRange = 30
my_peds4[2]my_peds_group_numb = 0
my_peds4[2]my_peds_Combat_Ability = 10
my_peds4[2]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[2]my_peds_can_exit_vehicle = True
my_peds4[2]my_peds_waypoint = 10
my_peds4[2]COMPONENT_FACE_DRAWABLE = 0
my_peds4[2]COMPONENT_FACE_TEXTURE = 0
my_peds4[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[2]COMPONENT_HEAD_TEXTURE = 0
my_peds4[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[2]COMPONENT_HAIR_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[2]COMPONENT_TORSO_TEXTURE = 0
my_peds4[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[2]COMPONENT_LEGS_TEXTURE = 0
my_peds4[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[2]COMPONENT_HANDS_TEXTURE = 0
my_peds4[2]COMPONENT_FEET_DRAWABLE = 0
my_peds4[2]COMPONENT_FEET_TEXTURE = 0
my_peds4[2]COMPONENT_EYES_DRAWABLE = 0
my_peds4[2]COMPONENT_EYES_TEXTURE = 0
my_peds4[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[2]COMPONENT_TASKS_TEXTURE = 0
my_peds4[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[2]PROP_HATS_INDEX = -1
my_peds4[2]PROP_HATS_TEXTURE = -1
my_peds4[2]PROP_GLASSES_INDEX = -1
my_peds4[2]PROP_GLASSES_TEXTURE = -1
my_peds4[2]PROP_EARS_INDEX = -1
my_peds4[2]PROP_EARS_TEXTURE = -1
my_peds4[3]Model = s_m_m_strperf_01
my_peds4[3]Model2 = 0x795AC7A8
my_peds4[3]Positionx = 3436.645
my_peds4[3]Positiony = 3767.965
my_peds4[3]Positionz = 30.5081
my_peds4[3]Heading = 68.99998
my_peds4[3]Task = 20
my_peds4[3]Weapon = Bat
my_peds4[3]Group = 1
my_peds4[3]SeatPosition = 0
my_peds4[3]my_peds_variation = Default
my_peds4[3]my_peds_Accuracy = 60
my_peds4[3]my_peds_Health = 1000
my_peds4[3]my_peds_Armour = 200
my_peds4[3]my_peds_Invincible = False
my_peds4[3]my_peds_DrivingSpeed = 60
my_peds4[3]my_peds_DrivingStyle = Normal
my_peds4[3]my_peds_CombatEngaugeRange = 30
my_peds4[3]my_peds_CanLeaveGuardRange = True
my_peds4[3]my_peds_GuardRange = 30
my_peds4[3]my_peds_VecFallowDist = 5
my_peds4[3]my_peds_seeingRange = 40
my_peds4[3]my_peds_hearingRange = 30
my_peds4[3]my_peds_group_numb = 0
my_peds4[3]my_peds_Combat_Ability = 10
my_peds4[3]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[3]my_peds_can_exit_vehicle = True
my_peds4[3]my_peds_waypoint = 11
my_peds4[3]COMPONENT_FACE_DRAWABLE = 0
my_peds4[3]COMPONENT_FACE_TEXTURE = 0
my_peds4[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[3]COMPONENT_HEAD_TEXTURE = 0
my_peds4[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[3]COMPONENT_HAIR_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[3]COMPONENT_TORSO_TEXTURE = 0
my_peds4[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[3]COMPONENT_LEGS_TEXTURE = 0
my_peds4[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[3]COMPONENT_HANDS_TEXTURE = 0
my_peds4[3]COMPONENT_FEET_DRAWABLE = 0
my_peds4[3]COMPONENT_FEET_TEXTURE = 0
my_peds4[3]COMPONENT_EYES_DRAWABLE = 0
my_peds4[3]COMPONENT_EYES_TEXTURE = 0
my_peds4[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[3]COMPONENT_TASKS_TEXTURE = 0
my_peds4[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[3]PROP_HATS_INDEX = -1
my_peds4[3]PROP_HATS_TEXTURE = -1
my_peds4[3]PROP_GLASSES_INDEX = -1
my_peds4[3]PROP_GLASSES_TEXTURE = -1
my_peds4[3]PROP_EARS_INDEX = -1
my_peds4[3]PROP_EARS_TEXTURE = -1
my_peds4[4]Model = s_m_m_strperf_01
my_peds4[4]Model2 = 0x795AC7A8
my_peds4[4]Positionx = 3437.146
my_peds4[4]Positiony = 3767.965
my_peds4[4]Positionz = 30.5057
my_peds4[4]Heading = 68.99998
my_peds4[4]Task = 20
my_peds4[4]Weapon = CarbineRifle
my_peds4[4]Group = 1
my_peds4[4]SeatPosition = 0
my_peds4[4]my_peds_variation = Default
my_peds4[4]my_peds_Accuracy = 60
my_peds4[4]my_peds_Health = 1000
my_peds4[4]my_peds_Armour = 200
my_peds4[4]my_peds_Invincible = False
my_peds4[4]my_peds_DrivingSpeed = 60
my_peds4[4]my_peds_DrivingStyle = Normal
my_peds4[4]my_peds_CombatEngaugeRange = 30
my_peds4[4]my_peds_CanLeaveGuardRange = True
my_peds4[4]my_peds_GuardRange = 30
my_peds4[4]my_peds_VecFallowDist = 5
my_peds4[4]my_peds_seeingRange = 40
my_peds4[4]my_peds_hearingRange = 30
my_peds4[4]my_peds_group_numb = 0
my_peds4[4]my_peds_Combat_Ability = 10
my_peds4[4]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[4]my_peds_can_exit_vehicle = True
my_peds4[4]my_peds_waypoint = 12
my_peds4[4]COMPONENT_FACE_DRAWABLE = 0
my_peds4[4]COMPONENT_FACE_TEXTURE = 0
my_peds4[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[4]COMPONENT_HEAD_TEXTURE = 0
my_peds4[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[4]COMPONENT_HAIR_TEXTURE = 0
my_peds4[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[4]COMPONENT_TORSO_TEXTURE = 0
my_peds4[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[4]COMPONENT_LEGS_TEXTURE = 0
my_peds4[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[4]COMPONENT_HANDS_TEXTURE = 0
my_peds4[4]COMPONENT_FEET_DRAWABLE = 0
my_peds4[4]COMPONENT_FEET_TEXTURE = 0
my_peds4[4]COMPONENT_EYES_DRAWABLE = 0
my_peds4[4]COMPONENT_EYES_TEXTURE = 0
my_peds4[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[4]COMPONENT_TASKS_TEXTURE = 0
my_peds4[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[4]PROP_HATS_INDEX = -1
my_peds4[4]PROP_HATS_TEXTURE = -1
my_peds4[4]PROP_GLASSES_INDEX = -1
my_peds4[4]PROP_GLASSES_TEXTURE = -1
my_peds4[4]PROP_EARS_INDEX = -1
my_peds4[4]PROP_EARS_TEXTURE = -1
my_peds4[5]Model = s_m_m_strperf_01
my_peds4[5]Model2 = 0x795AC7A8
my_peds4[5]Positionx = 3446.071
my_peds4[5]Positiony = 3772.648
my_peds4[5]Positionz = 30.51813
my_peds4[5]Heading = 68.99998
my_peds4[5]Task = 20
my_peds4[5]Weapon = CombatMG
my_peds4[5]Group = 1
my_peds4[5]SeatPosition = 0
my_peds4[5]my_peds_variation = Default
my_peds4[5]my_peds_Accuracy = 60
my_peds4[5]my_peds_Health = 1000
my_peds4[5]my_peds_Armour = 200
my_peds4[5]my_peds_Invincible = False
my_peds4[5]my_peds_DrivingSpeed = 60
my_peds4[5]my_peds_DrivingStyle = Normal
my_peds4[5]my_peds_CombatEngaugeRange = 30
my_peds4[5]my_peds_CanLeaveGuardRange = True
my_peds4[5]my_peds_GuardRange = 30
my_peds4[5]my_peds_VecFallowDist = 5
my_peds4[5]my_peds_seeingRange = 40
my_peds4[5]my_peds_hearingRange = 30
my_peds4[5]my_peds_group_numb = 0
my_peds4[5]my_peds_Combat_Ability = 10
my_peds4[5]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[5]my_peds_can_exit_vehicle = True
my_peds4[5]my_peds_waypoint = 13
my_peds4[5]COMPONENT_FACE_DRAWABLE = 0
my_peds4[5]COMPONENT_FACE_TEXTURE = 0
my_peds4[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[5]COMPONENT_HEAD_TEXTURE = 0
my_peds4[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[5]COMPONENT_HAIR_TEXTURE = 0
my_peds4[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[5]COMPONENT_TORSO_TEXTURE = 0
my_peds4[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[5]COMPONENT_LEGS_TEXTURE = 0
my_peds4[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[5]COMPONENT_HANDS_TEXTURE = 0
my_peds4[5]COMPONENT_FEET_DRAWABLE = 0
my_peds4[5]COMPONENT_FEET_TEXTURE = 0
my_peds4[5]COMPONENT_EYES_DRAWABLE = 0
my_peds4[5]COMPONENT_EYES_TEXTURE = 0
my_peds4[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[5]COMPONENT_TASKS_TEXTURE = 0
my_peds4[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[5]PROP_HATS_INDEX = -1
my_peds4[5]PROP_HATS_TEXTURE = -1
my_peds4[5]PROP_GLASSES_INDEX = -1
my_peds4[5]PROP_GLASSES_TEXTURE = -1
my_peds4[5]PROP_EARS_INDEX = -1
my_peds4[5]PROP_EARS_TEXTURE = -1
my_peds4[6]Model = s_m_m_strperf_01
my_peds4[6]Model2 = 0x795AC7A8
my_peds4[6]Positionx = 3446.511
my_peds4[6]Positiony = 3771.165
my_peds4[6]Positionz = 30.52113
my_peds4[6]Heading = 68.99998
my_peds4[6]Task = 20
my_peds4[6]Weapon = PumpShotgun
my_peds4[6]Group = 1
my_peds4[6]SeatPosition = 0
my_peds4[6]my_peds_variation = Default
my_peds4[6]my_peds_Accuracy = 60
my_peds4[6]my_peds_Health = 1000
my_peds4[6]my_peds_Armour = 200
my_peds4[6]my_peds_Invincible = False
my_peds4[6]my_peds_DrivingSpeed = 60
my_peds4[6]my_peds_DrivingStyle = Normal
my_peds4[6]my_peds_CombatEngaugeRange = 30
my_peds4[6]my_peds_CanLeaveGuardRange = True
my_peds4[6]my_peds_GuardRange = 30
my_peds4[6]my_peds_VecFallowDist = 5
my_peds4[6]my_peds_seeingRange = 40
my_peds4[6]my_peds_hearingRange = 30
my_peds4[6]my_peds_group_numb = 0
my_peds4[6]my_peds_Combat_Ability = 10
my_peds4[6]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[6]my_peds_can_exit_vehicle = True
my_peds4[6]my_peds_waypoint = 14
my_peds4[6]COMPONENT_FACE_DRAWABLE = 0
my_peds4[6]COMPONENT_FACE_TEXTURE = 0
my_peds4[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[6]COMPONENT_HEAD_TEXTURE = 0
my_peds4[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[6]COMPONENT_HAIR_TEXTURE = 0
my_peds4[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[6]COMPONENT_TORSO_TEXTURE = 0
my_peds4[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[6]COMPONENT_LEGS_TEXTURE = 0
my_peds4[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[6]COMPONENT_HANDS_TEXTURE = 0
my_peds4[6]COMPONENT_FEET_DRAWABLE = 0
my_peds4[6]COMPONENT_FEET_TEXTURE = 0
my_peds4[6]COMPONENT_EYES_DRAWABLE = 0
my_peds4[6]COMPONENT_EYES_TEXTURE = 0
my_peds4[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[6]COMPONENT_TASKS_TEXTURE = 0
my_peds4[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[6]PROP_HATS_INDEX = -1
my_peds4[6]PROP_HATS_TEXTURE = -1
my_peds4[6]PROP_GLASSES_INDEX = -1
my_peds4[6]PROP_GLASSES_TEXTURE = -1
my_peds4[6]PROP_EARS_INDEX = -1
my_peds4[6]PROP_EARS_TEXTURE = -1
my_peds4[7]Model = s_m_m_strperf_01
my_peds4[7]Model2 = 0x795AC7A8
my_peds4[7]Positionx = 3445.913
my_peds4[7]Positiony = 3770.43
my_peds4[7]Positionz = 30.52246
my_peds4[7]Heading = 68.99998
my_peds4[7]Task = 20
my_peds4[7]Weapon = Railgun
my_peds4[7]Group = 1
my_peds4[7]SeatPosition = 0
my_peds4[7]my_peds_variation = Default
my_peds4[7]my_peds_Accuracy = 60
my_peds4[7]my_peds_Health = 1000
my_peds4[7]my_peds_Armour = 200
my_peds4[7]my_peds_Invincible = False
my_peds4[7]my_peds_DrivingSpeed = 60
my_peds4[7]my_peds_DrivingStyle = Normal
my_peds4[7]my_peds_CombatEngaugeRange = 30
my_peds4[7]my_peds_CanLeaveGuardRange = True
my_peds4[7]my_peds_GuardRange = 30
my_peds4[7]my_peds_VecFallowDist = 5
my_peds4[7]my_peds_seeingRange = 40
my_peds4[7]my_peds_hearingRange = 30
my_peds4[7]my_peds_group_numb = 0
my_peds4[7]my_peds_Combat_Ability = 10
my_peds4[7]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[7]my_peds_can_exit_vehicle = True
my_peds4[7]my_peds_waypoint = 15
my_peds4[7]COMPONENT_FACE_DRAWABLE = 0
my_peds4[7]COMPONENT_FACE_TEXTURE = 0
my_peds4[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[7]COMPONENT_HEAD_TEXTURE = 0
my_peds4[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[7]COMPONENT_HAIR_TEXTURE = 0
my_peds4[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[7]COMPONENT_TORSO_TEXTURE = 0
my_peds4[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[7]COMPONENT_LEGS_TEXTURE = 0
my_peds4[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[7]COMPONENT_HANDS_TEXTURE = 0
my_peds4[7]COMPONENT_FEET_DRAWABLE = 0
my_peds4[7]COMPONENT_FEET_TEXTURE = 0
my_peds4[7]COMPONENT_EYES_DRAWABLE = 0
my_peds4[7]COMPONENT_EYES_TEXTURE = 0
my_peds4[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[7]COMPONENT_TASKS_TEXTURE = 0
my_peds4[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[7]PROP_HATS_INDEX = -1
my_peds4[7]PROP_HATS_TEXTURE = -1
my_peds4[7]PROP_GLASSES_INDEX = -1
my_peds4[7]PROP_GLASSES_TEXTURE = -1
my_peds4[7]PROP_EARS_INDEX = -1
my_peds4[7]PROP_EARS_TEXTURE = -1
my_peds4[8]Model = s_m_m_strperf_01
my_peds4[8]Model2 = 0x795AC7A8
my_peds4[8]Positionx = 3630.809
my_peds4[8]Positiony = 3764.483
my_peds4[8]Positionz = 28.51231
my_peds4[8]Heading = 56.99999
my_peds4[8]Task = 20
my_peds4[8]Weapon = PumpShotgun
my_peds4[8]Group = 1
my_peds4[8]SeatPosition = -1
my_peds4[8]my_peds_variation = Default
my_peds4[8]my_peds_Accuracy = 60
my_peds4[8]my_peds_Health = 1000
my_peds4[8]my_peds_Armour = 200
my_peds4[8]my_peds_Invincible = False
my_peds4[8]my_peds_DrivingSpeed = 60
my_peds4[8]my_peds_DrivingStyle = Normal
my_peds4[8]my_peds_CombatEngaugeRange = 30
my_peds4[8]my_peds_CanLeaveGuardRange = True
my_peds4[8]my_peds_GuardRange = 30
my_peds4[8]my_peds_VecFallowDist = 5
my_peds4[8]my_peds_seeingRange = 40
my_peds4[8]my_peds_hearingRange = 30
my_peds4[8]my_peds_group_numb = 0
my_peds4[8]my_peds_Combat_Ability = 10
my_peds4[8]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[8]my_peds_can_exit_vehicle = True
my_peds4[8]my_peds_waypoint = 16
my_peds4[8]COMPONENT_FACE_DRAWABLE = 0
my_peds4[8]COMPONENT_FACE_TEXTURE = 0
my_peds4[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[8]COMPONENT_HEAD_TEXTURE = 0
my_peds4[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[8]COMPONENT_HAIR_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[8]COMPONENT_TORSO_TEXTURE = 0
my_peds4[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[8]COMPONENT_LEGS_TEXTURE = 0
my_peds4[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[8]COMPONENT_HANDS_TEXTURE = 0
my_peds4[8]COMPONENT_FEET_DRAWABLE = 0
my_peds4[8]COMPONENT_FEET_TEXTURE = 0
my_peds4[8]COMPONENT_EYES_DRAWABLE = 0
my_peds4[8]COMPONENT_EYES_TEXTURE = 0
my_peds4[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[8]COMPONENT_TASKS_TEXTURE = 0
my_peds4[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[8]PROP_HATS_INDEX = -1
my_peds4[8]PROP_HATS_TEXTURE = -1
my_peds4[8]PROP_GLASSES_INDEX = -1
my_peds4[8]PROP_GLASSES_TEXTURE = -1
my_peds4[8]PROP_EARS_INDEX = -1
my_peds4[8]PROP_EARS_TEXTURE = -1
my_peds4[9]Model = s_m_y_clown_01
my_peds4[9]Model2 = 0x4498DDE
my_peds4[9]Positionx = 3394.985
my_peds4[9]Positiony = 3728.564
my_peds4[9]Positionz = 32.18086
my_peds4[9]Heading = 327.0358
my_peds4[9]Task = 20
my_peds4[9]Weapon = HeavyShotgun
my_peds4[9]Group = 1
my_peds4[9]SeatPosition = -1
my_peds4[9]my_peds_variation = Default
my_peds4[9]my_peds_Accuracy = 60
my_peds4[9]my_peds_Health = 1000
my_peds4[9]my_peds_Armour = 200
my_peds4[9]my_peds_Invincible = False
my_peds4[9]my_peds_DrivingSpeed = 60
my_peds4[9]my_peds_DrivingStyle = Normal
my_peds4[9]my_peds_CombatEngaugeRange = 30
my_peds4[9]my_peds_CanLeaveGuardRange = True
my_peds4[9]my_peds_GuardRange = 30
my_peds4[9]my_peds_VecFallowDist = 5
my_peds4[9]my_peds_seeingRange = 40
my_peds4[9]my_peds_hearingRange = 30
my_peds4[9]my_peds_group_numb = 0
my_peds4[9]my_peds_Combat_Ability = 10
my_peds4[9]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[9]my_peds_can_exit_vehicle = True
my_peds4[9]my_peds_waypoint = 17
my_peds4[9]COMPONENT_FACE_DRAWABLE = 0
my_peds4[9]COMPONENT_FACE_TEXTURE = 0
my_peds4[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[9]COMPONENT_HEAD_TEXTURE = 0
my_peds4[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[9]COMPONENT_HAIR_TEXTURE = 0
my_peds4[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[9]COMPONENT_TORSO_TEXTURE = 0
my_peds4[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[9]COMPONENT_LEGS_TEXTURE = 0
my_peds4[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[9]COMPONENT_HANDS_TEXTURE = 0
my_peds4[9]COMPONENT_FEET_DRAWABLE = 0
my_peds4[9]COMPONENT_FEET_TEXTURE = 0
my_peds4[9]COMPONENT_EYES_DRAWABLE = 0
my_peds4[9]COMPONENT_EYES_TEXTURE = 0
my_peds4[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[9]COMPONENT_TASKS_TEXTURE = 0
my_peds4[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[9]PROP_HATS_INDEX = -1
my_peds4[9]PROP_HATS_TEXTURE = -1
my_peds4[9]PROP_GLASSES_INDEX = -1
my_peds4[9]PROP_GLASSES_TEXTURE = -1
my_peds4[9]PROP_EARS_INDEX = -1
my_peds4[9]PROP_EARS_TEXTURE = -1
my_peds4[10]Model = s_m_m_strperf_01
my_peds4[10]Model2 = 0x795AC7A8
my_peds4[10]Positionx = 3396.034
my_peds4[10]Positiony = 3729.993
my_peds4[10]Positionz = 31.9924
my_peds4[10]Heading = 327
my_peds4[10]Task = 20
my_peds4[10]Weapon = StunGun
my_peds4[10]Group = 1
my_peds4[10]SeatPosition = -1
my_peds4[10]my_peds_variation = Default
my_peds4[10]my_peds_Accuracy = 60
my_peds4[10]my_peds_Health = 1000
my_peds4[10]my_peds_Armour = 200
my_peds4[10]my_peds_Invincible = False
my_peds4[10]my_peds_DrivingSpeed = 60
my_peds4[10]my_peds_DrivingStyle = Normal
my_peds4[10]my_peds_CombatEngaugeRange = 10
my_peds4[10]my_peds_CanLeaveGuardRange = True
my_peds4[10]my_peds_GuardRange = 10
my_peds4[10]my_peds_VecFallowDist = 5
my_peds4[10]my_peds_seeingRange = 15
my_peds4[10]my_peds_hearingRange = 15
my_peds4[10]my_peds_group_numb = 0
my_peds4[10]my_peds_Combat_Ability = 10
my_peds4[10]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds4[10]my_peds_can_exit_vehicle = True
my_peds4[10]my_peds_waypoint = 18
my_peds4[10]COMPONENT_FACE_DRAWABLE = 0
my_peds4[10]COMPONENT_FACE_TEXTURE = 0
my_peds4[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds4[10]COMPONENT_HEAD_TEXTURE = 0
my_peds4[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds4[10]COMPONENT_HAIR_TEXTURE = 0
my_peds4[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds4[10]COMPONENT_TORSO_TEXTURE = 0
my_peds4[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds4[10]COMPONENT_LEGS_TEXTURE = 0
my_peds4[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds4[10]COMPONENT_HANDS_TEXTURE = 0
my_peds4[10]COMPONENT_FEET_DRAWABLE = 0
my_peds4[10]COMPONENT_FEET_TEXTURE = 0
my_peds4[10]COMPONENT_EYES_DRAWABLE = 0
my_peds4[10]COMPONENT_EYES_TEXTURE = 0
my_peds4[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds4[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds4[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds4[10]COMPONENT_TASKS_TEXTURE = 0
my_peds4[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds4[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds4[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds4[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds4[10]PROP_HATS_INDEX = -1
my_peds4[10]PROP_HATS_TEXTURE = -1
my_peds4[10]PROP_GLASSES_INDEX = -1
my_peds4[10]PROP_GLASSES_TEXTURE = -1
my_peds4[10]PROP_EARS_INDEX = -1
my_peds4[10]PROP_EARS_TEXTURE = -1
